NON-FICTIONGAME TIME: THE DOMESTIC GAMING INDUSTRY IN FACES AND DREAMS - FROM PARKAN TO WORLD OF TANKS
NON-FICTIONENCYCLOPEDIA OF 20th CENTURY ARCADE GAMES - VOL. 2 (1985-1990): THE GOLDEN AGE OF ACTION AND SHOOTING GAMES
GAME STUDIESGAME CULTURE #4: VIDEO GAME GLOSSARY - THE VIDEO GAME LANGUAGE ACROSS PRODUCTION, ECONOMY, AND PLAY