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NON-FICTION
MORTAL KOMBAT: THE MOST EXTREME FIGHT
NON-FICTION
DIABLO: THE GREAT BATTLE IN HELL
NON-FICTION
METROID: THE REVOLUTION OF 2D ADVENTURES
NON-FICTION
FORTNITE: THE VIDEO GAME AS A GLOBAL PHENOMENON
NON-FICTION
HALO: THE MATURITY OF THE SHOOTER
NON-FICTION
TETRIS: THE PUZZLE THAT REVOLUTIONIZED THE WORLD
NON-FICTION
AGE OF EMPIRES: THE MOST ICONIC STRATEGY GAME
NON-FICTION
DRAGON QUEST: THE FATHER OF THE JAPANESE RPG
NON-FICTION
PAC-MAN: THE ARCADE GAME THAT CHANGED THE WORLD
NON-FICTION
STARCRAFT: STRATEGY ON A WHOLE NEW SCALE
NON-FICTION
THE SIMS: THE ART OF SIMULATING REAL LIFE
NON-FICTION
LEAGUE OF LEGENDS: THE KING OF ESPORTS
NON-FICTION
HALF-LIFE: THE NEW GENERATION OF THE SHOOTER
NON-FICTION
BALDUR'S GATE: WIZARDS, BARBARIANS, AND ELVES
NON-FICTION
FIFA: THE MOST SUCCESSFUL SPORTS FRANCHISE
GAME STUDIES
PIXELATED MINDS: CLASSIC VIDEO GAMES THROUGH PHILOSOPHY AND PSYCHOLOGY
NON-FICTION
MEGAHISTORY: MEGA MAN'S JOURNEY THROUGH THE GENERATIONS
ART/REFERENCE BOOKS
SECRETS OF HYRULE: BEYOND THE LEGEND OF ZELDA
ART/REFERENCE BOOKS
SECRETS OF THE SHADOW REALM: BEYOND ELDEN RING: SHADOW OF THE ERDTREE
NON-FICTION
SKYRIM: THE PRECURSOR TO MODERN OPEN WORLDS
NON-FICTION
MINECRAFT: THE SANDBOX GOES GLOBAL
NON-FICTION
CASTLEVANIA: DRACULA TERRORIZES CONSOLES
NON-FICTION
GOD OF WAR: RAGNARÖK - THE MOST CINEMATIC ACTION
NON-FICTION
WORLD OF WARCRAFT: THE GREAT ONLINE ROLE
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