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NON-FICTION
SECRETS OF VIDEO GAME CONSOLES
NON-FICTION
THE A TO Z BOOK OF COMPUTER GAMES
NON-FICTION
ELECTRONIC GAMES: DESIGN, PROGRAMMING, TROUBLESHOOTING
NON-FICTION
HOW TO DESIGN & BUILD YOUR OWN CUSTOM TV GAMES
NON-FICTION
ACORN: A WORLD IN PIXELS
NON-FICTION
1983 + 1984: WHEN VIDEOGAMES ARRIVED
NON-FICTION
AMSTRAD ETERNAL
NON-FICTION
ARCADE BRITANNIA: A SOCIAL HISTORY OF THE BRITISH AMUSEMENT ARCADE
NON-FICTION
BITS AND PIECES: A HISTORY OF CHIPTUNES
CHILDREN'S BOOKS
STORY OF SUPER BREAKOUT
CHILDREN'S BOOKS
STORY OF YARS' REVENGE
CHILDREN'S BOOKS
STORY OF ASTEROIDS
CHILDREN'S BOOKS
STORY OF STAR RAIDERS
CHILDREN'S BOOKS
STORY OF MISSILE COMMAND
NON-FICTION
ZX SPECTRUM: A VISUAL TOUR - VOL. 2
NON-FICTION
ZX SPECTRUM: A VISUAL TOUR
NON-FICTION
THE COMPLETE SPECTRUM ROM DISASSEMBLY
NON-FICTION
THE VIDEO GAME GUIDE - VOL. 1 (1947-1989)
NON-FICTION
THE FIRST QUARTER: A 25-YEAR HISTORY OF VIDEO GAMES
NON-FICTION
50 YEARS OF TEXT GAMES: FROM OREGON TRAIL TO A.I. DUNGEON
NON-FICTION
RETRO POP CULTURE A TO Z: FROM ATARI 2600 TO ZOMBIE FILMS
NON-FICTION
GUIDE TO VIDEO GAME CONSOLES
NON-FICTION
APPLE GRAPHICS & ARCADE GAME DESIGN
NON-FICTION
BREATHING MACHINE: A MEMOIR OF COMPUTERS
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