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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
THE ART OF DEAD ISLAND 2
VIDEO GAME TRANSLATION AND COGNITIVE SEMANTICS
GAME START: GAME DESIGN LESSONS FOR YOUR VIDEO GAME
THE ART OF ATOMHAWK DESIGN: VOL. 1
THE WORLD OF SCARY VIDEO GAMES: A STUDY IN VIDEOLUDIC HORROR
DEAD ISLAND: THE BOOK
GO STRAIGHT: THE ULTIMATE GUIDE TO SIDE-SCROLLING BEAT-'EM-UPS