Isaac López Redondo, Miguel Sanz, Ricardo Martínez Cantudo
With a turnover that, in Spain alone, has exceeded 1.3 billion euros per year, the video game has become the most profitable cultural industry today, even above cinema and music. Characters like Mario, Pac-Man or Sonic are already part of the collective imagination, and some video games are beginning to be classified as works of art.
Praised and criticized alike, the video game has evolved vertiginously in a short space of time, going from a completely childish audience to a more mature one, eager for increasingly complex experiences.
Through a thorough review of the culture and history of electronic entertainment, in What Is A Video Game? the journalist, Isaac López Redondo, analyzes in detail the keys that have made the video game the most important cultural phenomenon of recent years.
¿Qué es un videojuego? Claves para entender el mayor fenómeno cultural del siglo XXI
Publishers: #HéroesDePapel (Héroes De Papel)