Alan Richard da Luz, Carlos Zibel Costa (Co-Editor)
In this book, readers will learn how video games have developed their own language and graphic expression during their history. The developed technologies, and how this knowledge and the previous media, traced vectors of influence in the media considered the most interactive of our time. It will also shed some light on the graphic language of video games, their development and consolidation, analyzed from the point of view of graphic design and permeability to the influences of traditional media.
Vídeo Games: História, Linguagem e Expressão Gráfica
Authors: #AlanRichardDaLuz #CarlosZibelCosta
Publishers: #Blucher (Editora Blucher)