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VIDEO GAMES BETWEEN POSTCOLONIALISM AND POSTCOMMUNISM

  • 4 hours ago
  • 1 min read

Aline Conceição Job Da Silva, Anca Simina Martin. Andrei Călinoaia, Andrei Nae, Andrei Zanescu, Angshuman Dutta, Eirini Bourontzi, Karina Pătrășcanu, Rareş Moldovan, Ryan Kerr, Stefan Baghiu





This volume sets out to investigate video games’ complex entanglement with colonial legacies. By means of its methodological diversity, it offers a rich perspective on the ideological working of coloniality in video games at the intersection with multiple other power structures and economic systems. Besides Global North/South and West/East tensions, it also focuses on postcommunist contexts and their bearings on video games.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9783111622514

2026

260

English

eBook


9783111622750

2026

260

OTHER NAMES

Video Games between Postcolonialism and Postcommunism


TAGS


Publishers: #DeGruyter (De Gruyter Oldenbourg)

Languages: #English

Year: #Year2026

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

#AssassinsCreed (Assassin's Creed)

#BlackTheFall (Black: The Fall)

#EVEOnline (EVE Online)

#Horizon (Horizon: Zero Dawn, Horizon: Forbidden West)

#NoMansSky (No Man's Sky)

#ResidentEvil (Resident Evil: Village)

#Shenmue (Shenmue II)

#Starfield (Starfield)

#TerraNullius (Terra Nullius)

#TheWitcher (The Witcher)


Misc:

#VideoGamesAndTheHumanities (Video Games and the Humanities)

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