VIDEO GAME PSYCHOTHERAPY: FRAMEWORK, PRACTICES, PERSPECTIVES
Yann Leroux
The book offers a groundbreaking integration of video games into psychodynamic clinical practice.
Chapter by chapter, the author demonstrates how video game worlds can become spaces for symbolization, expression, and psychological transformation, just like traditional play.
Each chapter combines conceptual foundations (Winnicott, Axline, Caillois, Huizinga, and others) with concrete clinical situations, providing therapists with practical guidance they can apply directly.
Precise tools for selecting games, structuring sessions, understanding transference, and developing tailored treatment plans.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
French | Paperback | 9782749287300 | 2026 | 264 | |
French | eBook | EPUB | 9782749287317 | 2026 | 352 |
French | eBook | 9782749287324 | 2026 | 352 |
OTHER NAMES
Video Game Psychotherapy: Framework, Practices, Perspectives
Psychothérapie Par Le Jeu Vidéo: Cadre, Pratiques, Perspectives
TAGS
Authors/Artists: #SergeTisseron #YannLeroux
Publishers: #ÉditionsÉrès (Éditions Érès)
Languages: #French
Format: #eBook #Paperback
Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting
Year: #Year2026
Genres: #Psychology
Companies:
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