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TRIPLE A WORD: PROGRESSIVISM TO TRANSFORM REALITY IN LARGE VIDEO GAME PRODUCTIONS

Daniel García Raso



 

The emergence of independent productions in the video game industry was a catalyst for creativity , for the arrival of new expressive forms when playing, the rescue of somewhat forgotten genres or the arrival of a powerful inventiveness that gave us new mechanics. The indies, in general, also approached more naturally to deal with serious topics, even political ones , and showed a progressive ideological tendency. But this, in reality, was not an innovation, because many of the great video game productions had already done so.


The triple A or AAA, a term that began to be used at the beginning of the new millennium, had already fully and uncompromisingly approached, and continue to do so, political, economic and social issues with a progressive spirit . Even in video games that, at the time, were the big productions: arcade machines.


Triple A word: Progressivism to transform reality in large video game productions is a simultaneous journey through the history of video games and contemporary history, in which the role of large productions in pointing out, reflecting and criticizing some of the the sociopolitical keys of our recent past: racism, war, imperialism, machismo, homophobia, transphobia, neoliberalism, hegemony of capitalism or the environmental deterioration of the planet. An essay that does not hide its ideological orientation to show, without intricate readings, what video games have wanted to tell us while we played with them, while we held the controller in our hands and pressed the buttons to interact with those other worlds—just a reflection of our own—on the other side of the screen.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Spanish

Hardcover


9788417649715

2021

240

OTHER NAMES

  • PALABRA DE TRIPLE A - PROGRESISMO PARA TRANSFORMAR LA REALIDAD EN LAS GRANDES PRODUCCIONES DE VIDEOJUEGOS

 

TAGS


Publishers: #HéroesDePapel (Héroes De Papel)

Languages: #Spanish

Format: #Hardcover

Accessibility: N/A

Year: #Year2021

Genres: #GameStudies


Companies:

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Games:

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