This book takes the reader on an exploration journey into the concept of time in video games. What characteristics define the temporal dimension of video games? How do video games represent and structure time? What temporal and rhythmic effects do they generate on the player? What consequences does the temporal and rhythmic structure of a video game have on user practices?
Through a semiotic analysis of video games spanning various eras and genres, starting from the idea that video games are "machines" capable of creating unique temporal experiences, the volume identifies the mechanisms and gears that make them function.
Time out: Come i videogiochi distorcono il tempo
Publishers: #LibreriaUniversitaria (libreriauniversitaria.it)