Despite their great popularity, video games are often a source of concern for those around players, especially parents who highlight their violence or the way in which they convey stereotypes about women or minorities. However, since the Covid-19 epidemic, confinement has swept away a large number of preconceived ideas and has shown that playing video games is a great anti-stress activity, at any age.
This book deconstructs the assumptions about video games, highlights their positive effects and reveals all their beneficial powers. Yann Leroux, reference psychoanalyst in France on the subject, shows that they facilitate self-expression, nourish emotional well-being, spatial, attention and alertness. It demonstrates, for example, how games are useful in combating anxiety in adults and preventing it from developing in children; and how they also contribute to the emotional well-being of the family by promoting activities and strengthening ties between parents, children, and friends of different generations. It also reveals that games are a powerful educational tool, and contribute to good physical health, especially that of our elders, because they significantly increase energy expenditure and cardio-respiratory activity. It also shows the benefits of video games in the treatment of sleep disorders, for people with Parkinson's disease or as a psychotherapeutic mediator.
It is the only book that reveals the true powers of video games by addressing the general public, that is to say the millions of parents and gamers, of all ages, and provides an answer to their concerns and questions.
Les pouvoirs des jeux video ; petit manuel de psychologie viéoludique pour les gamers et les parents
Publishers: #FYPÉditions (FYP Éditions)
Genres: #Parenting #Psychology