Benoît « ExServ » Reinier
Serving as a combination of art book and making-of book, the works in the Heart of collection each take a deep dive, using details and images, into a particular video game, its design, its universe, and its gameplay mechanics, backed by never-before-released information and comments from the game’s development team.
A Plague Tale: Innocence was a landmark creation in Asobo Studio’s history, giving players around the world a glimpse of the expertise and personality of the team from Bordeaux. They took a risk by creating a game set in medieval France with high ambitions in terms of the narrative and esthetics—and it paid off. Developing the sequel, A Plague Tale: Requiem, set Asobo against new creative and technical challenges, but their objective remained unchanged: using video game tools to tell a poignant, cruel, and memorable story. A human story.
The Heart of A Plague Tale: Un Making Of Illustré
Publishers: #ThirdEditions (Third Editions)
#AsoboStudio (Asobo Studio)
#APlagueTale (A Plague Tale: Innocence, A Plague Tale: Requiem)