SHAPING THE PAST: COUNTERFACTUAL HISTORY AND GAME DESIGN PRACTICE IN DIGITAL STRATEGY GAMES
- Jun 8, 2022
- 1 min read
Updated: Sep 9, 2023
Ylva Grufstedt
Ylva Grufstedt investigates the role of counterfactuals in uses of history through game designers and through digital strategy games. It discusses the content, form and perspectives that define different types of counterfactuals in the context of game-making – an effort to outline and detail the values and frameworks that shape the past in this popular media.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | 9783110692259 | 2022 | 232 | |
English | eBook | 9783110692488 | 2022 | 232 |
TAGS
Authors: #YlvaGrufstedt
Languages: #English
Format: #eBook #Hardcover
Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech
Year: #Year2022
Genres: #GameStudies
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#VideoGamesAndTheHumanities (Video Games and the Humanities)




![Book cover with a bright blue background and a stylized brain made from video game controller parts in black, yellow, orange, green, and blue near the center. Text on the cover reads "Federico Alvarez Igarzábal, Emmanuel Guardiola, Carmen Johann, Katharina Tillmanns (eds.)", "Video Games and Mental Health", "Perspectives of Psychology and Game Design", and "[transcript] Studies of Digital Media Culture".](https://static.wixstatic.com/media/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg/v1/fill/w_880,h_1360,al_c,q_85,enc_avif,quality_auto/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg)

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