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SCHOLAR'S CODEX

  • Writer: Dean Guadagno
    Dean Guadagno
  • 1 day ago
  • 1 min read

Dom Ford, Stefano Gualeni, Nele Van de Mosselaer, Daniel Vella




In Scholar’s Codex, academics from around the world have come together to explore the themes, lore and ruined majesty of classics like Bloodborne, Dark Souls and Elden Ring. These are games that are defined by their depth and mystery. The result is a book that’s engaging and accessible to readers outside of academia, while travelling straight to the heart of the richest imaginative territory in all of videogames.


Scholar’s Codex asks questions like:

  • What does it mean to be human in Dark Souls?

  • How do games like Demon’s Souls explore and ultimately subvert failure?

  • Why do missing items, cut content, and fan speculation become part of the canon?


Scholar’s Codex explores FromSoftware’s games in much the same way that the games reveal themselves, by focusing in on individual items and their often cryptic descriptions. From a gem to a legendary hammer to the gathering bonfires of Dark Souls, this wide-ranging study navigates the complexity and ambiguity of games that are rich with human meaning.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


TBD

2026

304

OTHER NAMES

Scholar's Codex

TAGS


Publishers: #TuneFairweather (Tune & Fairweather)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2026

Genres: #GameStudies


Companies: 

#FromSoftware (FromSoftware)


Public Figures:

N/A


Games:

#Bloodborne (Bloodborne)

#DarkSouls (Demon's Souls, Dark Souls, Dark Souls 2, Dark Souls 3)

#EldenRing (Elden Ring)

#Sekiro (Sekiro)


Misc:

N/A









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