MAKING 8-BIT ARCADE GAMES IN C

Steven Hugg



 

With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU.


The following arcade platforms are covered:

  • Midway 8080 (Space Invaders)

  • VIC Dual (Carnival)

  • Galaxian/Scramble (Namco)

  • Atari Color Vector

  • Williams (Defender, Robotron)


We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781545484753

2017

240

English

Hardcover

9798841246510

2022

240

English

eBook

N/A

2017

240

 

TAGS


Authors: #StevenHugg

Publishers: #SelfPublished

Languages: #English

Format: #Hardcover #Paperback #eBook

Accessibility: N/A

Year: #Year2017 #Year2022

Genres: #Arcade #Coding


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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