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GOLDEN FLUTES AND GREAT ESCAPES: HOW TO WRITE ADVENTURE GAMES

16 hours ago
2 min read

Delton T. Horn




You move cautiously down a long, dark corridor beneath the castle of Nembuzur. You notice that your torch is beginning to burn a little low. You'll have to find a new one soon. At the end of the hall you come to three closed doors. After a moment's hesitation, you open the third door, A saber-toothed tiger leaps out at yon and gashes your left arm. Quickly you draw your magic sword...


Have you ever imagined an exciting adventure game? Would you like to learn how to program it on your computer? This book:


  • Gives you the basic rules of designing original interactive adventure games.

  • Describes the process of creating your own programs.

  • Makes programming in BASIC easier by giving you special programming tricks.

  • Includes 4 complete adventure game programs with full explanations of how everything works.


PROGRAMS INCLUDED: Golden Flutes • Great Escapes • Mars • Treasure Hunt


You can either type in the programs yourself or buy the book and software as a package. Book/Software packages include a 5¼" disk or cassette containing all of the programs, the loading instructions and a warranty card with our "Forever Replacement Guarantee."

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

TRS-80 Edition

0-88056-089-4

1984

220

English

Hardcover

TRS-80 Edition w/ Disk

0-88056-193-9

1984

220

English

Hardcover

TRS-80 Edition w/ Tape


1984

220

English

Paperback

Apple Edition

0-88056-050-9

1984

280

English

Hardcover

Apple Edition w/ Disk


1984

280

English

Hardcover

Apple Edition w/ Tape


1984

280

English

Paperback

C64 Edition

0-88056-051-7

1984

272

English

Hardcover

C64 Edition w/ Disk

0-88056-204-8

1984

272

English

Hardcover

C64 Edition w/ Tape

0-88056-205-6

1984

272

OTHER NAMES

Golden Flutes & Great Escapes: How to Write Adventure Games

Golden Flutes & Great Escapes: How to Write Adventure Games for the Apple Computer

Golden Flutes & Great Escapes: How to Write Adventure Games for the Commodore 64

TAGS


Authors: #DeltonTHorn

Publishers: #DilithiumPress (Dilithium Press)

Languages: #English

Accessibility: N/A

Year: #Year1984

Genres: #Coding


Companies: 

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A


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