Claude Gaillard, John Prate, Olivier Lehmann
Tron, Resident Evil, Doom, Pixels, Double Dragon, Super Mario Bros. or more recently Tomb Raider, Monster Hunter and Mortal Kombat: these few works have created bridges between two worlds, two imaginations, two audiences sharing the same geek planet. With Gaming Goes to Hollywood, explore the curious interactions between the 7th art and video games! From the first attempts in the 70s and 80s to recent Hollywood blockbusters, through animated TV series, Asian experiments, French essays and even B (or Z) movies shamelessly exploiting the genre.
GAMING GOES TO HOLLYWOOD (STANDARD) : LES ADAPTATIONS DE JEUX VIDÉO AU CINÉMA
Publishers: #OmakéBooks (Omaké Books)