GAMIFICATION: HOW TO CREATE ENGAGING LEARNING EXPERIENCES
- 2 hours ago
- 2 min read
Flora Alves
In the book Gamification: How to Create Engaging Learning Experiences - A Complete Guide from Concept to Practice (DVS Editora), author Flora Alves shows how professionals working with teaching and instruction can use game elements to enhance results. To do this, she breaks down the concept, provides real examples, and demonstrates how and when to apply gamification in practice.
Despite being a trending topic, especially in various forms of education, there is still limited published material on the use of gamification, which can lead to several misconceptions. One of them is the idea that gamification is simply the use of games for training.
To clear up this misunderstanding, Flora Alves makes all the necessary distinctions and shows that gamification can create a much deeper and more engaging experience, always focused on a greater purpose: teaching and problem-solving. Games are played for fun, and gamification recognizes this power and brings it into the real world, making, for example, a training program more enjoyable and engaging.
In this way, gamification, as discussed in the book, becomes a vital tool for instructional designers, training professionals, teachers, and managers who aim to convey knowledge and improve the performance of their teams, as well as for anyone interested in education and training programs.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Portuguese | Paperback | 9788582891025 | 2015 | 200 | |
Portuguese | eBook | 9788582891032 | 2015 | 220 |
OTHER NAMES
Gamification: How to Create Engaging Learning Experiences - A Complete Guide: from Concept to Practice
Gamification: Como criar experiências de Aprendizagem Engajadoras - Um Guia Completo: do Conceito à Prática
TAGS
Authors/Artists: #FloraAlves
Publishers: #DVSEditora (DVS Editora)
Languages: #Portuguese
Format: #Ebook #Paperback
Accessibility: N/A
Year: #Year2015
Genres: #GameStudies #Teaching
Companies:
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Public Figures:
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Games:
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