Carla Mooney
Competitive gaming starts with great games, but that’s just one small part of the E-Sports industry. Professional leagues, rules and regulations, advertising, and media rights are other aspects of this growing global business. They help take video games out of the rec room and into the board room.
Video games aren’t just a hobby anymore. E-Sports is on the rise and reaching people of all ages. This series looks at 4 facets of competitive video gaming: the industry, the careers, the game development, and the competition. Each book contains fast facts and in-depth sidebars, plus a glossary, an index, and places to go for more information. E-Sports: Game On! is a great mix of high-interest content with STEM connections.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | 9781599538914 | 2019 | 48 | |
English | eBook | N/A | 2019 | 48 |
OTHER NAMES
E-Sports: Game On! - Inside the E-Sports Industry
TAGS
Authors: #CarlaMooney
Publishers: #NorwoodHousePress (Norwood House Press)
Languages: #English
Format: #Hardcover #eBook
Accessibility: N/A
Year: #Year2019
Genres: #eSports
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#ESportsGameOn (E-Sports Game On! Series)
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