DUAL WIELD: THE INTERPLAY OF POETRY AND VIDEO GAMES
- Jun 8, 2022
- 1 min read
Updated: Nov 26, 2023
Jon Stone
In recent years, poetry and video games have begun talking to – and taking from – one another in earnest. Poets, ever in pursuit of meaning, now draw inspiration from digital-interactive fantasy worlds, while video game developers aim to enrich their creations by imbuing them with poetic depth. This book investigates the phenomena of poem-game hybrids and other forms of poetic-ludic interplay, making use of both a multidisciplinary critical approach and the author’s own experiments in building and testing hybrid artefacts. What emerges is the suggestion of a future where reading and playing are no longer seen as separate endeavours, where the quests for sensory pleasure and philosophic insight are one and the same.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | 9783110718331 | 2022 | 163 | |
English | eBook | 9783110719239 | 2022 | 163 |
TAGS Authors: #JonStone Publishers: #DeGruyter (De Gruyter Oldenbourg) Languages: #English Format: #eBook #Hardcover Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech Year: #Year2022 Genres: #GameStudies
Companies: N/A Public Figures: N/A Games: N/A Misc: #Poetry
#VideoGamesAndTheHumanities (Video Games and the Humanities)




![Book cover with a bright blue background and a stylized brain made from video game controller parts in black, yellow, orange, green, and blue near the center. Text on the cover reads "Federico Alvarez Igarzábal, Emmanuel Guardiola, Carmen Johann, Katharina Tillmanns (eds.)", "Video Games and Mental Health", "Perspectives of Psychology and Game Design", and "[transcript] Studies of Digital Media Culture".](https://static.wixstatic.com/media/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg/v1/fill/w_880,h_1360,al_c,q_85,enc_avif,quality_auto/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg)

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