At first glance, the history of video game consoles seems simple, limpid, illuminated by the beacons that are the consoles of Nintendo (Wii, Game Boy), Sony (PlayStation), SEGA (Mega Drive, Saturn) or even Microsoft ( Xbox). However, in the shadow of these headlights, there is a plethora of consoles which have remained at the prototype stage, which have experienced a bitter commercial failure or which have been quickly forgotten!
In Discovering Unusual Consoles. The alternative history of video games , Anthony Boudin invites us into his personal cabinet of curiosities, to get to know some of these little-known consoles and, at the same time, open our eyes to the dark corners of the industry: the astonishing and persistent success of the old SEGA consoles in South America, the state of video games in China, the Play Station originally designed for Nintendo, the multiple Game Boy clones, etc. A fun, informative and unforgettable trip!
This book was designed and illustrated thanks to the help of two of the most important associations dedicated to the preservation of video game heritage: MO5 and Silicium.
À LA DÉCOUVERTE DES CONSOLES INSOLITES. L'HISTOIRE ALTERNATIVE DU JEU VIDÉO
Publishers: #ThirdEditions (Third Editions)