DIGITAL GAMES 1

Abdul Hamit Günesn, Ahmet Kılıç, Betül Düşünceli Bilge Aslan Altan, Dedeler Kenar, Didem Rodoplu Şahin, Eda Ermağan Çağlar Elif Otluoğlu Kisa, Gülsah Aksakalli, Gülten Ünal, Halil İbrahim Bülbül, İdris Göksu, Mehmet Bariş Horzum, Mehmet Kavakli, Mustafa Küçükali, Müzeyyen Bulut Özek, Rüstem Mustafaoğlu, Şahin Bayzan, Seref Sağıroğlu, Sevdiye Kemik, Sinem Fariz, Tuğba Türk Kurtça, Tülin Sepetci, Türkan Karakuş Yilmaz, Yavuz Samur, Zeynal Yasaci,



 

Digital games are fun and engaging for everyone, from children to the elderly. In addition to spending the enjoyment we get, one's creativity, strategic thinking skills, mental and spiritual development increase. It influences one's habits and character, adapting ways that they socialize, learn, and in some cases it could have negative effects, physically and psychologically. This is all part of an important phenomenon.


The topic of games with this first volume includes intersects such as social, cultural, psychological, economics, commerce, law, regulation, health, education, technology, innovation, security, ethics, etc. all dimensions and aspects are to be handled with and digitally with this holistic view opportunities and opportunities offered by games, threats and risks, problems and solutions the ways have been tried to be revealed.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Turkish

Paperback

9786254177163

2022

617

Turkish

eBook

N/A

2022

617

OTHER NAMES

  • Dijital Oyunlar 1

 

TAGS


Authors: #AbdulHamitGünesn #AhmetKılıç #BetülDüşünceli #BilgeAslanAltan #DedelerKenar #DidemRodopluŞahin #EdaErmağanÇağlar #ElifOtluoğluKisa #GülsahAksakalli #GültenÜnal #HalilİbrahimBülbül #İdrisGöksu #MehmetBarişHorzum #MehmetKavakli #MustafaKüçükali #MüzeyyenBulutÖzek #RüstemMustafaoğlu #ŞahinBayzan #SerefSağıroğlu #SevdiyeKemik #SinemFariz #TuğbaTürkKurtça #TülinSepetci #TürkanKarakuşYilmaz #YavuzSamur #ZeynalYasaci

Publishers: #NobelAkademík (Nobel Akademik Yayıncılık, Nobel Academic Publishing)

Languages: #Turkish

Format: #Paperback #eBook

Accessibility: N/A

Year: #Year2022

Genres: #GameStudies #GlobalPerspective


Companies:

N/A


Public Figures:

N/A


Games:

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Misc:

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