Enes Yıldızer, Orhan Efe Özenç
In 2019, the whole world experienced an unexpected shock with Covid-19. Quarantine processes were enforced to help bring the pandemic under control, and everyone was forced to spend more time at home. As a result, the world saw a boom in the videogame and, subsequently, the esports industry.
Riot Games and Tencent Games dominated the market with their heavy hitting mega-titles. And among those was Valorant - a game that took the world by storm and quickly rose the ranks of MMO FPS'.
This book reflects on the birth of this game. The trials and tribulations that Riot and Tencent went through during the game's development, as well as a deep dive on all the content, gameplay, maps, weapons, abilities and strategies to be successful.
Dijital Oyunlar Serisi 12: Oyun Şirketleri Arasındaki Dev Rekabetin Kutbu
Publishers: #Amadeo (Amadeo Yayinlari)
#RiotGames (Riot Games)
#MMO (Massively Multiplayer Online)