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DESIGNING VIDEO GAME HARDWARE IN VERILOG

Steven Hugg



 

This book attempts to capture the spirit of the ''Bronze Age'' of video games, when video games were designed as circuits, not as software. We'll delve into these circuits as they morph from Pong into programmable personal computers and game consoles. Instead of wire-wrap and breadboards, we'll use modern tools to approximate these old designs in a simulated environment from the comfort of our keyboards.


At the end of this adventure, you should be well-equipped to begin exploring the world of FPGAs, and maybe even design your own game console. You'll use the 8bitworkshop.com IDE to write Verilog programs that represent digital circuits, and see your code run instantly in the browser.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781728619446

2018

231

English

Hardcover

9798837699955

2022

231

English

eBook

N/A

2018

231

 

TAGS


Authors: #StevenHugg

Publishers: #SelfPublished

Languages: #English

Accessibility: N/A

Genres: #Coding


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

תגובות


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