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DESIGNING LEARNING WITH DIGITAL PLAY: A MULTIMODAL PERSPECTIVE

  • Writer: Dean Guadagno
    Dean Guadagno
  • 2 hours ago
  • 1 min read

Fei Victor Lim, Weimin Toh




In this book, Lim and Toh explore digital play and children’s instinctive way of exploring the world to bring together research on digital play and learning, and unite game-based learning with multimodality and social semiotics. Digital play opens up immersive and interactive worlds where children can engage with complex problems, craft stories, and experiment with ideas in ways that often go beyond what’s in physical play alone.


The book’s chapters explore the varied ways in which digital play can promote learning. The authors argue that it is timely for us to reflect on the value of digital play for learning; that it can foster literacy development as well as promote growth in the affective domain. They propose considerations, frameworks and approaches in digital play to inform the design of students’ learning experiences and examine ways in which digital play can be integrated into teaching and learning.


This book covers a topic which is both relevant and urgent in today’s digital age. Of interest to anyone involved in designing learning with digital play, this volume will be of particular value to students and scholars in education, curriculum design, pedagogy, as well as multimodality.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

9781032585949

2025

202

English

eBook

N/A

2025

202

OTHER NAMES

Designing Learning with Digital Play: A Multimodal Perspective

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Accessibility: N/A

Year: #Year2025


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