top of page
Circular Library
The Video Game Library logo

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

CULTURES OF COMPUTER GAME CONCERNS: THE CHILD ACROSS FAMILIES, LAW, SCIENCE AND INDUSTRY

Estrid Sörensen



 

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9783837639346

2018

358

English

eBook


9783839439340

2018

358

 

TAGS


Publishers: #Transcript (Transcript Publishing)

Languages: #English

Accessibility: N/A

Year: #Year2018


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

bottom of page