Peter Just, Rudolf Thomas Inderst
Conflict is a cultural, social and psychological constant in human history. Digital games have drawn on the concept of conflict in many ways since their existence.
The different readings of the contributions in this anthology underline that games have a more profound meaning than just pop culture entertainment products. The international authors take into account the different characteristics of the institution "conflict" in a scientifically stringent and reader-friendly way with their works on the origin and variation of terms, genre diversity and aesthetic dimensions of digital friction.
Contact · Conflict · Combat: Zur Tradition des Konfliktes in digitalen Spielen
Publishers: #VerlagWernerHülsbusch (Verlag Werner Hülsbusch)
#VWHGameStudies (VWH Game Studies)