Charles Brannon, Gregg Keizer, Jeff Kulzycki, Jeff Wolverton, Kevin Mykytyn, Mike Greenfield, Ottis R. Cowper, Philip I. Nelson, Tim Victor, Todd Heimarck, Tom R. Halfhill
Fast, Furious, Fascinating
Nothing beats machine language (ML) for computer game speed and power. The native language of your Commodore 64 or 128 ML makes possible frost-action arcade games and sophisticated simulations.
The seven games in this book are written entirely in machine language
CUT-OFF! hurtles two lines of light across the screen, with each player forcing the other into a wall or previous path.
Nessie puts you behind a camera in search of the famed Loch Ness monster.
Campaign Manager simulates the making of a president from nomination to election day
Heat Seeker sets you in the cockpit of a jet chased by deadly homing missiles
Laser Beam sends your character scurrying across a chaotic field of bouncing balls.
Whirlybird rebounds eggs from the bricks below. Let one get by you and the trouble begins
Miami Ice is a nightmare of slick ice, a sliding car, and guardrails that fill the windshield
All seven games are ready to type in with our machine language entry program. "MLX * You don't have to know anything about machine language.
But if you do program in machine language or want to learn more, Machine Language Games includes the complete source code for each game Printed in their entirety as written by the original programmers, the source codes give you an invaluable opportunity Study them, learn from them, or even modify them to suit yourself.
Fast games, furious action, fascinating source code. If you like games, like to program in machine language, or both, you'll love COMPUTE!'s Machine Language Games for the Commodore 64.
Publishers: #COMPUTEPublications (COMPUTE! Publications, Inc.)
#CampaignManager (Campaign Manager)
#FastAndFurious (Fast and Furious)
#HeatSeeker (Heat Seeker)
#LaserBeam (Laser Beam)
#MiamiIce (Miami Ice)
#C64 (Commodore 64)