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BEYOND THE GAME: A CRITIQUE OF URBAN LUDICIZATION

Alberto Vanolo, Ava Kofman, Daphne Dragona, David Thomas Moran, Gabriele Ferri, Giuseppe Enrico Franchi, Mauro Salvador, Mathias Fuchs, Matteo Bittanti, McKenzie Wark, Michael Moshell, Paolo Ruffino, Stephanie Vie



 

Launched in 2002, the Ludologica Collection examines the most important video games of all time. Each volume is dedicated to a key theme or a seminal title. The discussed texts are placed within the production of the game designer and the genre of development and are analyzed in depth. From Will Wright to Shigeru Miyamoto, from Hideo Kojima to Richard Garriott, Ludologica thus creates an original mosaic of aesthetics, genres, and autonomous intentions with few comparisons in the current publishing landscape. The collection offers a new way to look at video games with an approach that is both accessible and stimulating. Among the authors are prominent figures from specialized criticism, university professors from prestigious institutions, and enthusiasts.


"Beyond the Game: A Critique of Urban Ludicization" examines the phenomenon of gamification, which is the application of playful mechanics and logic to non-playful activities and situations. In particular, the book investigates the complex relationship between architecture and urban planning, entertainment and culture, art and activism, with contributions from Italian and international scholars, researchers, and game designers. The topics covered range from artistic interventions in Grand Theft Auto to the rise of mobile gaming, from real and virtual surveillance in urban spaces to the relationship between play and work in capitalist societies.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Italian

Paperback

9788840018782

2016

225

OTHER NAMES

  • Oltre il gioco. Critica della ludicizzazione urbana

 

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Publishers: #EdizioniUnicopli (Edizioni Unicopli)

Languages: #Italian

Format: #Paperback

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Year: #Year2016


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Misc:

#Ludologica (Ludologica #28)

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