Daniel Muriel, Jennifer Rubio, Marina Amores
We live in a society marked by a growing digital culture. This means that many aspects of our daily lives are mediated by digital technologies. Interpersonal, friendship, partner and sexual relationships also fall within this process, as Tinder and other similar dating applications demonstrate. In addition, leisure activities such as playing video games are also beginning to acquire great relevance and become hegemonic in our contemporaneity, promoting specific identities and cultures. In both spheres, sexist speeches and behaviors that reflect and reproduce strongly rooted schemes at the social level are observed in a particularly pronounced way.
This book is based on a question that combines these two realities: What would happen if a woman opened a profile on Tinder showing an openly gamer identity? The work is, therefore, the result of a sociological experiment in which for a month the authors interacted with more than three hundred users of the Tinder platform through a woman's profilegamer. This text explores and analyzes some of the behavior patterns and discourses that show the asymmetries in gender relations, the preponderance of macho and even misogynist attitudes, and the daily violence that occurs in heteropatriarchal contexts.
This is a brief essay that makes accessible, with numerous examples drawn from the hundreds of interactions carried out, the proposed themes that are based on some of the fundamental precepts of feminism and sociology. This book allows its readers to approach, in a clear and attractive way, what happens when issues related to gender, gamer identity and personal relationships intersect.
Un mes en Tinder siendo mujer gamer
Publishers: #AppleheadTeam (Applehead Team Creaciones, Applehead Team Creations)