Forty enticing and entertaining flight simulator adventures put you back in the pilot's seat-your window to the exciting world author Charles Gulick first opened in the bestselling book 40 Great Flight Simulator Adventures. Back for more, your daring instructor takes you on flights of fancy and missions of mystery in 40 More Great Flight Simulator Adventures.
From the moment you load Flight Simulator (for the IBM PC and PCjr) or Flight Simulator II (for the Apple II, II+, lle, and llc, Atari 800, XL, and XE, and Commodore 64), 40 More takes you into the air and into the unexplored niches of the program.
That's not all-an important part of this second volume doesn't just show you things, it teaches. You'll learn how to take off, and land, and everything in between with the control and consistency real pi- lots require.
Here's a sample of some of the thrilling adventures you'll find inside:
Meet a vanishing hitchhiker of the air, who shows you how to take off, fly, and land-without any controls but your engine's power.
Fly to the North Pole.
Visit unknown airstrips.
Land on Manhattan Bridge, and then take off again.
View mysterious monoliths in the cold, dark North.
Create your own airport in the heart of Manhattan-then use it for some of the most scenic flights ever.
Fly a guided four in Texas with the Flight Simulator Scenery Disk 1, part of a collection which opens up new vistas and views of America.
You're the pilot, and 40 More Great Flight Simulator Adventures is your guide and confidant. One with wit, and one who shares your sense of wonder at flying in this digital world. Your guide shows you sights, in- structs you in the complexities of flight, and puts your skills to their toughest test.
Like its predecessor, 40 More Great Flight Simulator Adventures is to be experienced rather than simply read. Open it, then open the throttle-you'll soar again with the greatest of ease.
Publishers: #COMPUTEPublications (COMPUTE! Publications, Inc.)
#FlightSimulator (Flight Simulator, Flight Simulator II)