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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
GAME START: GAME DESIGN LESSONS FOR YOUR VIDEO GAME
STORYWORLDS ACROSS MEDIA: TOWARD A MEDIA-CONSCIOUS NARRATOLOGY
GAME ARCHITECTURE AND DESIGN
ROLE-PLAYING GAME STUDIES: TRANSMEDIA FOUNDATIONS
GAME WORLDS GET REAL: HOW WHO WE ARE ONLINE BECAME WHO WE ARE OFFLINE
GAME DEVELOPMENT ESSENTIALS: ONLINE GAME DEVELOPMENT
VIDEO GAME OF THE YEAR
PLAYING WITH REALITY: GAMING IN A PANDEMIC
GAME DESIGN DEEP DIVE: FREE-TO-PLAY
100 COMPUTER GAMES TO PLAY BEFORE YOU DIE
COCKTAILS FOR GEEKS
VIDEO GAMES AND SOCIAL COMPETENCE
VIDEO GAME POLICY: PRODUCTION, DISTRIBUTION, AND CONSUMPTION
GAME DEV STORIES - VOL. 1: INTERVIEWS ABOUT GAME DEVELOPMENT AND CULTURE
EXPLORING VIDEOGAMES WITH DELEUZE AND GUATTARI: TOWARDS AN AFFECTIVE THEORY OF FORM