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GAME DEVELOPMENT
VIDEO GAME WRITING: FROM MACRO TO MICRO
ART/REFERENCE BOOKS
THE ART OF FABLE LEGENDS
NON-FICTION
1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE
COOKBOOKS
THE GEEKY BARTENDER DRINKS: REAL-LIFE RECIPES FOR FANTASY COCKTAILS
COOKBOOKS
THE GEEKY CHEF DRINKS
COOKBOOKS
CUISINE FOR GAMERS: EASY RECIPES INSPIRED BY VIDEO GAMES
GAME DEVELOPMENT
THE SECRET SCIENCE OF GAMES
GAME DEVELOPMENT
GAME DEVELOPMENT ESSENTIALS: ONLINE GAME DEVELOPMENT
NOVELIZATIONS
FABLE: BLOOD OF HEROES
NOVELIZATIONS
FABLE: EDGE OF THE WORLD
NOVELIZATIONS
FABLE: BLOOD TIES
NOVELIZATIONS
FABLE: THE BALVERINE ORDER
GAME STUDIES
EXPLORING VIDEOGAMES WITH DELEUZE AND GUATTARI: TOWARDS AN AFFECTIVE THEORY OF FORM
GAME STUDIES
THE ETHICS OF COMPUTER GAMES
GAME STUDIES
LEARNING, EDUCATION & GAMES - VOL 3: 100 GAMES TO USE IN THE CLASSROOM & BEYOND
NON-FICTION
100 GREATEST VIDEO GAME FRANCHISES
BIOGRAPHIES
THE WORK OF PETER MOLYNEUX: THE THREE (FACES) OF A DESIGNER
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